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Survival of a space engineer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Soundtrack/SFX | #260 | 2.404 | 3.400 |
Gameplay | #318 | 1.980 | 2.800 |
Interpretation of the Secondary Theme | #352 | 2.263 | 3.200 |
Overall | #354 | 1.980 | 2.800 |
Gameboy Soul | #362 | 1.838 | 2.600 |
Graphics | #376 | 1.414 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
it's in space, the game is about a space engineer, audio and graphs all low bit, and yeah, i followed all the rules ^^
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Comments
I loved the clever use of quick time events, as well as how the game has more to offer than what you might immediately expect. Great work!
Got stuck after computer room, and had issues with the player unit moving without input (often would just walk downwards on thier own).
Very good music.
Not sure how to rate this game as I could not leave the first room somehow, not sure what I’m supposed to do there :) I liked the music, that’s for sure.
I also couldn't seem to figure out how to leave the first room, despite picking up what I presume was the key to the door. I would love to see a post-jam update that provides a little guidance for players who might not be sure how to progress!
Also agreed, the music is great, really nice work, and the aesthetic from what I could see in-game and the screenshots is pretty clean in a way I enjoy.