For sure the spookiest entry I have seen so far :) I really like the fact that drawing is usually relaxing, but here it is really stressful!!
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DeadLine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Soundtrack/SFX | #8 | 4.333 | 4.333 |
Interpretation of the Secondary Theme | #9 | 4.667 | 4.667 |
Graphics | #21 | 4.583 | 4.583 |
Overall | #23 | 4.100 | 4.100 |
Gameplay | #127 | 3.250 | 3.250 |
Gameboy Soul | #145 | 3.667 | 3.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
DeadLine fits the main theme of the GBJam with our aesthetics and mechanics. Aesthetically we stick to 4 shades of green similarly to how the GB's default LCD screen looked. While mechanically our game references the drawing minigame on the Gameboy camera, but with a spooky twist.
We also fit the 2nd theme of the jam by creating a horror scenario around the act of drawing. Ever get the feeling of being watched while your alone by a window at night? You stop what your doing to look outside but can't see anything. Our game pulls from those fears as the player works to reach their deadlines while keeping a close eye on your surroundings.
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