I liked the idea. Kinda missed better feedback for when I was doing damage or not to the ghosts. Also I thought I could pick up the jars and throw them to the ghosts but didn't work or not sure if worked or not xD. Sometimes when picking up the jars I automatically started to walk in some direction and got stuck.
arielsan
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Pretty good, controls felt super responsive, I liked how you have to attack at different positions, it was enjoyable to play. Didn't feel it so spooky, like the light halo didn't make me feel so terrified like in other games, maybe because I felt I was super powerful with that gun xD, not sure, also not sure if the light added too much in gameplay. It looks awesome though, even with each gunshot.
Super hardcore xD, I couldn't complete the second level, also, I used some kind of double jump, if I press the jump button super quick, to complete the firsts one (even though I believe it was more a bug than a feature). It was interesting but I am really bad at it (even though I am really good in celeste xD).
Thanks for the feedback, we are thinking in fix a couple of bugs, add more feedback when failing a note, and improve a bit how you recover from mistakes and/or have an invincible window. I played another game that also does some kind of auto adjust music offset for each player at the beginning, which looks like a nice to have too, and could help in the experience of the game for everyone.
Wait a minute.... I believe I completed the game but I didn't see those puzzles from the screenshots.... It was fun to play, I didn't know about charging the attack at first and got stuck, then I watched the gifs and that helped me, after that I was able to "complete" the game but I believe I just completed a part of it... Anyways, the game is pretty fun.
Controls are great, I like the mix of having to plant and defend , and I liked it to be an action game with different movements. It was a bit chaotic how to defeat the crows but in general was enjoyable to play. Love the day/night color cycle and the palettes you selected. I also missed having some sound effects and/or bg music.
It has a good spooky/horror mood, the monster killed me pretty fast and the game feels like it got stuck or crashed sometimes, I believe it is a design thing but I lose control of the character, some kind of cinematic happens and then I get control again, but at first sight I though the game got stuck and though I had to restart it xD.
Pretty interesting, managed to complete it even though I had no minimap nor anything xD, but found all of them and we did the complete song and it was fun. Controls could've been less clumsy, like allow pressing up and left at the same time without blocking the previous key, to help a bit the experience.
I didn't quite understand if i was playing it properly or not, I went to the different rooms, prepared some meal, than went to laundry, etc, and continued to next level... did I do everything right or not? not sure.. The music and visuals were good, maybe some info on how to play the game would help.
As I said in another comment, it is a bit hardcore on purpose since it is a short game, the bad part is we should have a quick restart and/or allow more errors, since the main thing is you try multiple times until you learn the song, but right now having to learn is having to see all the intro again :( (that was a last moment mistake and I can't fix it now)