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A jam submission

NotADevilView game page

Burn your enemies to dust with your fireballs in this action/adventure game
Submitted by mithul — 8 days, 2 hours before the deadline
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NotADevil's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#802.2732.273
Fun#942.0912.091
Overall#992.1142.114
Graphics#1052.0002.000
Gameboy-ness#1082.0912.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

Although this looks like one of your first games, I'm sold! It's simple, but makes the player continue to play it! If you continue to work on it a develop your skills, I believe this could become something great! Well done!

PS: Feel free to try my game out! Cheers!

Developer(+1)

Thank you for the encouraging feedback. You are right, this is my first game and first game jam :D Im glad you liked it, and will definitely continue working on this.

Submitted(+1)

Great job on finishing your first game jam! It's not easy to finish a game! How did you find Godot engine? I heard a lot of good things about it. I am curious to try, maybe in the next jam.

I disagree with the previous comment. This game gets a lot of tension in later levels. So many enemies are walking towards the player! 

I think the game will get more interesting if there is more variations of enemy attacks. Perhaps you can introduce a different enemy with long distance attack in higher levels.

Developer

Thanks for the valuable feedback. I had intentions of allowing enemies to shoot projectiles at some point in the game, but I couldnt find out a good difficulty curve that dint end up with the player being surrounded by enemy projectiles and having no place to move :D 

I find godot extremely intuitive, atleast for the way I code and understand things. The HTML export is a little buggy at times, but for the most part its good. I have tried Unity briefly before, but I find Godot easier to learn. 

Submitted

I am making a game in Unity but I don’t love it. It’s trying to put everything in one package. Too bulky and slow to run. Full of features that I don’t need and will never touch. I will definitely try Godot soon. Have you ever tried Game Maker Studio? I heard a lot of good words about it as well.

Developer(+1)

I have only tried Unity and Godot unfortunately. I love godot's concepts and dont think Ill switch to anything else atleast for Non-Console games :D

Submitted(+1)

The game idea itself is fun! But it lacked a bit of tension...