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No way to stop!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #65 | 3.286 | 3.600 |
Theme | #87 | 2.921 | 3.200 |
Overall | #91 | 2.830 | 3.100 |
Juice | #99 | 2.556 | 2.800 |
Fun | #113 | 2.465 | 2.700 |
Audio | #122 | 2.100 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
One day roombas will dominate us all.
Had some issues with controlling camera especially after respawning.
Overall liked the gameplay and feel.
Thanks!
I hope they won't dominate us...
Good job, had fun playing, a bit more music/audio would be nice :)
Thanks!
Yeah, you are totally right!
The camera could definitely use a lot of work, but I do love the overall environment and 3D models. The roomba was really cute!
I think adding coyote time to the jump would make it 1000x better, but other than that the platforming felt really smooth and I liked the level design.
There is also the issue of my fan getting really loud when playing this, so might wanna look into optimization going forwards heh
Thanks!
Yeah, base of camera movement we already have, so all we can do is just polish and improve it (and fix some buuugs)
As I mentioned it in comments before - "coyote time" was in plans but i totally forget it because of time.
Sorry for loud fan sounds :D
Unlucky the camera stucked inside the walls or on the floor. I tried some minutes to resolve, but did not worked. Anyway gj for submitting
Thanks!
And sorry. Camera stuck is a known issue. It happens sometimes and I sure I know how fix this. So sadly you had this experience =(
This game has a super funny idea. I always wanted to play a cleaning robot, bot i did'nt know it up to this point.
But its quite to hard. I couldn't get past the first box obstacle. Maybe place more checkpoints or something.
The visuals are really good. The sound effects are nice too, but i missed some music.
overall a nice Game. good work!
Thanks!
We tried to make a hard game so that's why it's hard and have not much checkpoints.
The game still lack some gameplay tuning in my opinion. It still lacking in gameplay juice to make the game flow better. Thing like coyote time might be able to help the game be more smoother to play. The pillar also require too much precision to land on in my opinion (just made it wider would help a lot).
Thanks!
Yeah, they "coyote time" was in plans but I didn't have much time and forget about it. The pillars also can be more wider, that's cool.
Good concept for the game. I like 3d platformer parkour kinda thing.
Main issue for me is that camera control for Y axis is inverted (pls no).
Some bg music would be good as well.
Gorgeous graphics, though
Thanks!
Actually, you can change camera control for axis Y in the in-game settings! Have you seen it?