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Dr Franciumstein's Incredible Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #12 | 3.744 | 3.744 |
Overall | #20 | 3.482 | 3.482 |
Theme | #21 | 3.615 | 3.615 |
Fun & Game Design | #21 | 3.615 | 3.615 |
Audio | #38 | 3.179 | 3.179 |
Graphics | #71 | 3.256 | 3.256 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
That's a really cool idea and interpretation of the theme really enjoyed it! good job!
Thank you! I'll be sure to check yours out!
Cute old skool platformer with nice pixel graphics. Interesting idea with the auto jump, although it makes the game very difficult, so I didn't get very far. Very good job.
Thanks! The idea is, that the explosion jump stacks up on your normal jump and carries you further. It might not be entirely obvious due to limitations faced with GDevelop! Still, got somewhat of the feeling I was looking for. :)
Why are we in the sky lol!!!!
I spend half of my time playing amazed by the great idea and gameplay (and probably half of my time complaning it's too hard haha)
Great game!
Thx for the feedback! I contemplated making it easier, but then just went with it cuz it felt more fun to have a feeling of danger in it. :) At least the levels are skippable though!
Thumbnail reminds me I sang "H He Li Be B C N O F Ne" to remember in high school.
The game is tough platformer.
You can jump, and you auto jump at a certain interval.
You need exact timing and action game sense.
Severe, but nice game.
Banger of a song I bet :D
It's a very well-made game. I love how you get an additional jump whenever the unstable formula blows up, which will help you reach across long gaps and get to higher areas of the level. My only concern was that I was not able to beat the game because of one level where there was a huge gap on the top left section. I think it was two levels after the first level where you encounter thieves that will steal the potion from you.
Thanks! If it's the one I think of, it's not entirely obvious that you're supposed to go up. We didn't have time to balance all the levels made by everyone. :) There is a level menu though, so you can skip if you can't get through!
Esc to quit to menu! Forgot to add instructions for that too...
Edit: maybe there's a bit of a 'leap of faith' with the final level also. It is possible to finish though, I promise. 😄
Quite charming. I really like the title screen because of how you incorporated the title of the game into the periodic system.
It was actually a last minute idea cause I did not have the time to make a real main menu graphic :D But then again some good ideas come out of necessity :) Thanks for playing!