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Death Worm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality of the Character | #75 | 2.424 | 3.154 |
Overall Score | #88 | 2.188 | 2.846 |
How unique was the ability | #89 | 2.247 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Burrowing into the sand and then jumping out... I feel like it's a bit lacking, maybe if there was some proper level design, it could get interesting. For now, I just cannot see the potential of how this could be used. It's really basic and simple, which isn't necessarily a bad thing, but in its current state, it's hard to imagine how that gameplay can be made fun.
The task was to just create a character ability which I did. The task didn't involve creating a full game that's why you only have basic movement with a unique ability. If I do make into the round 2 and if it involves upgrading what you currently by adding a level or enemies I will as I'm only following the tasks.
I can move around and jump but how do I use the unique ability? Cool game tho.
Just left click to submerge
Even though it's just the one area with no enemies (or in my head I was picturing victims) this was still a fun little play area to experiment with the character's abilities. Submerging myself and then pretending I was on the hunt was a good time.
Looking forward to see how you further develop this. Of course that's assuming our round one entries will play a part in later rounds at all.
Cool character and a fun unique ability to control. Great work.
Thanks glad you liked the character ability. I will definitely be adding more stuff to it over the rounds
Based on the screenshot I was very excited to play this game. I hope you keep going and add things to destroy! Definitely giving this one high ratings.
Thankyou for trying out the ability! I will most likely add more stuff if I make it on to the next round!
Always nice to see some 3d games in the mix. :)
I'm interested to see how the digging ability would be used in gameplay!
I definitly can also see the sandworm vibes from Dune and Tremors! :D
Hey, I'm glad you liked the ability! I haven't played dune / Tremors so I don't really know what you mean but I'll check it out :)
It's Dune haha
I don't really see the similarity but I hope you liked the ability!
Fun and you can do soo much with this. If you end up using the worm later on, I can totally see a game where you have to destroy cities with it
I'm happy you liked it! Yeah I can definitely do this later on!
I'm glad you liked it but the game ability can honestly be used in a vary of characters not just a worm that's the main reason why I thought this mechanic is unique. Yeah I'll watch tremors for more inspiration if I make it into round 2 / task 2.
Simple prototype for a unique game mechanic. This mechanic was made for GDKO 2022 Round 1, for the task to make a unique game mechanic.
CONTROLS
[LEFT CLICK] To Dig Under
[SPACE BAR] To Jump / Exit Underground
[Esc] To Quit Game
Extra Information
I used the worm in the game to demonstrate a way you can use this mechanic but you could also use it in multiple ways, like a normal character that's able to go under ground and pull their enemies in. With this mechanic you can add other little mechanics that make this one pop out! This game was made under 12hrs! Hopefully you find the mechanic quite unique.