Play demo
Clubber Character Demo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How long did the toy keep you engaged? | #43 | 2.643 | 2.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
keeping the player engaged by randomizing the alcoholic beverages is very good idea. Very cool
I almost went with gambling
Both would have been great!
great idea! would of love to see more different drinks and maybe work on those mini games, saw the same button more than once
Thanks! Yeah I can make the buttons more random for sure :)
The mixer as a toy is definitely in keeping with the style of your game and it is a great idea. Your animation is also great. I think to make the toy better, I would suggest making it so that the same letter doesn't appear after two times in a row when making a drink as this made me feel like I pressed the button on my keyboard and it didn't do anything. A possibility for a future update could be to make it more challenging by adding a timing element to the shaking. I like what you've done so far and I can see potential in your idea
Thanks! I'll keep this suggestions in mind, its my first time making a rhythm game thing but it can definitely be improved.
Great suggestions by GameFavorites!
The animations are fun! I hoped to have seen the drinks to have effects in your main game, but I understand that one week is too short of a time to do anything much...
Great addition to the game!
Yeah time restraints got me, I hope we get to come back to our games. Thanks for playing :))
Cool idea. You should combine the mixer minigame with the round 1 ability so you can give out different drinks to different type of people, to make them love each other.
That's a great idea haha, thank you!