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Size Does Matter GDL Game Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #21 | 3.015 | 3.333 |
Polish | #21 | 2.814 | 3.111 |
Overall | #24 | 2.965 | 3.278 |
Theme | #27 | 3.116 | 3.444 |
Creativity | #32 | 2.915 | 3.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Talking points of your game
Hear ye, hear ye. What if there was a cute yet strange birdo-like alien guy who just wanted to find his lost love? Oh and he can grapple like a spider from his tubular mouth. ....and also he can change sizes from tiny to macho (read: size does matter, woah!).
But why would he need to do that, you ask? So he can become a wrecking ball of course! Now nothing can stand in his way! He will find her!!!
Choosing the correct size at the right time is the only way our hero will reach his target. Additionally, the theme also fits narratively, although I won't spoil the ending...
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I put a lot of effort into making the simple travel mechanic and gameplay feel good. I'm hoping to win first place, but I'm sure there will be steep competition :)
List any assets you used.
trees, grass, logs, sounds
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Comments
Really fun once you get the hang of swinging!
The walls let you get away with nonsense though. Like if you just spam jump/grapple you can climb up the wall like a little spider.
Great job with making the player feel the difference in size when they transform. The atmosphere of the game is nice. I liked the concept, but the grapple was very unpredictable and hard to control most of the time, which is a shame because I genuinely wanted to get to the ending ;)
I seem like a spiderman with this game, it's funny ^^ but i don't understand my objective :/
Really cool concept, really nice looking, a bit difficult to control, but plays nicely once you get used to it!
Definitely, cool gameplay built on physics! Well done!