Hey guys,
You got yourselves a really nice looking game, buuut.
I've read the text so I placed cards into the command line and then pressed end turn.
And the map just changed. with no clear indication what is happening.
What I think the game is missing: Every card should visually and audibly process itself - if it deals damage at least make the enemy glow red or something.
The map changing fits the theme, but it makes me feel like I did not do anything because everything swaps.
There is no indication of health, enemy health or anything so its hard to follow whats happening.
Interactables - such as command cards should have some "on hover" indication so you can easily know that you can interact with them.
When I placed command cards or not and pressed the end turn there was not always any real difference.
So I spammed end turn until it gameovered me but I did not see what caused the game over.
I really liked the turn based idea and I would like to see it polished nicely and the graphics are pretty good too.
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