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DaveRiha008

24
Posts
A member registered Feb 15, 2023 · View creator page →

Creator of

Recent community posts

Very cute little game with nice aesthetics and sound design. Solid entry for a solo project. 

Great job!

Really interesting take on the theme and an interesting game in all aspects! I really like it! Looks great, the keybind change mechanic is very original and the sound design is top tier! Really felt the atmosphere in this one. 


Great job!

A very cute little game with very nice story and storytelling! Gameplay is innovative, yet nothing super immersive. But it fits the game perfectly. I enjoyed the little trip with Mortimer and felt my emotions kicking in. The game feels polished and complete, which is amazing.

Thank you for a nice time. I really enjoyed it. Great job!

I love this game! Finished on my 5th try and enjoyed every run. It is an interesting concept and it is a perfect execution of this genre. One of my favorite entries! 

Great job!

100% with this

Wow! I really liked this entry. It's pretty impressive for a solo game. It took me a few runs to figure out how to actually stay alive and when I was doing pretty good, I just killed myself with a fireball on accident XD 

Anyway, good job!

Amazing game! I enjoyed every painful second of my playthrough within all the insane levels. It has a great flow and with the controller really feels like it has everything a platformer should have.

The only small thing is that I could really use some background music, but otherwise I can't think of anything to do better.

Great job!

Oh my oh my, I love this game! Seems very polished and complex for a GameJam game. Cool mechanics, cool ideas and great interpretation of the theme. I finished it and I had a blast! This is definitely in my top 3 games from this jam.

I only found the bug mentioned earlier by Lord Of Madness, but that is insignificant. 

Great job!

Wow! What an innovative little game! I loved it. The sounds and overall style is amazing. I don't see the theme in there that much, but I still enjoyed it a lot. Thanks!

It looks really great with some amazing ideas! Yet the gameplay is kinda not that engaging. The level design is pretty weird, because I couldn't get over a high wall, so I figured I need to be a frog, but then I got blocked by the coins above. After a while I saw a bat which seemed like a nice solution to my problem, but it controlled kinda weirdly and I accidentally died to spikes and never saw the bat again. Overall a nice looking game, but didn't feel that good to be played honestly. Still pretty impressive to finish something like this in UnReal in 48hrs, hats down.

You are welcome! Thanks for playing it <3

Thanks for the comment! We are glad that you liked it <3

Thanks! We are very glad that you like it <3

Nice game! And for a solo project twice as much! It really felt pretty well done, and I had a good time with it. The problem with full focus on stats instead of the text is a minor issue, but that's just my problem with reading text XD

Great job!

Nice idea and cute game! I could use a button to skip the saving animation, because it disturbed my phasing a bit. But otherwise a cool little game! I had my fun. Also I was expecting more pigeons to appear, since that was the coolest thing in the description, but doesn't matter. Good job!

Thanks <3 It's always great to hear that somebody like you likes our game :D Not as full of action as your game, but that's the beauty in variety :D

And for the 7 different games -> that's the key. If you don't know how to teamwork, just let every programmer do their own little game and then let the artist try to fit it all in one environment XD

Thanks <3 Glad to hear that :D

That was amazing! I'm amazed with the visuals and the short looping story. No need for complicated mechanics when you have other qualities to stand up for it!

I loved it!

(1 edit)

Looks nice and has good potential. But I wasn't actually able to pass the point where you first get tutorial about shooting projectiles? I guess the wall has to be destroyed, but I couldn't manage it. 

Otherwise, looks good and it's a pretty nice take on the theme.

It's really original and impressive for two people. But I really lacked the information about under what conditions the layout changes or if there are any rules at all. So, after a while it became just a random button clicker, but I understand that this isn't easy to figure out. It's actually a reason why our team didn't stick with a similar idea and instead moved to something else entirely. 

But overall, a very funny game to have. I had good fun for a couple of minutes.

Gentlemen! I had loads of fun with this game! It's nicely done. I'm missing a few things, like end-game screen and durations of weapon pick-ups, and also sometimes my enemies just got stuck behind the spawn barrels and if they were outside the screen I was confused on why I don't progress.

But overall, the game has awesome feel and I really feel good playing it. The best things are the variations with the dark level for example and the sound design, that's awesome! (Good job J4kub0k)

I loved it! It's like the short term repeat kind of fun, but in that way it serves the purpose perfectly. I can see it being more polished, but hey, that's not the goal in 48h right? :D

Also it would be cool to have something to grind like on the outside loop. Since you lose all the stats every day and it seems like you don't get more time/faster gathering with more days, the game is losing on the overall goal of playing it.

 Overall,  nice idea, cool theme and atmosphere. I had my fun with it. 

Thank you! It's great to hear that you liked it <3

Thanks for the amazing feedback! There should be our custom music by Julieri playing in the background (at least it is playing on my machine :). But that doesn't matter, the main thing is that you enjoyed it all the same! <3