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A jam submission

Gravity BoxView game page

Will you survive the tricky challenges of the gravity box and defeat it's master? Let's find out
Submitted by EyadTheDeveloper — 20 hours, 20 minutes before the deadline
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Gravity Box's itch.io page

Results

CriteriaRankScore*Raw Score
Geometricness#453.8003.800
Graphics#573.3003.300
Gameplay#603.1003.100
Overall#683.1333.133
Music#742.6002.600
Theme#783.1003.100
Creativity#882.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nothing happens when the red red circle says "Do you want to die" I'm not sure if there was something I was meant to do but it doesn't work. Even with that bug it's an amazing game and probably top 10

Developer(+1)

you are meant to hit enter, my bad for not explaining that lol

Submitted

Thanks now I can see the boss fight and it's pretty epic

Submitted

Amazing game!

Submitted

Good game and worth a play!!!

Submitted

good job

Submitted

nice job!

Submitted

The game is nice and fits the theme. But the colliers are little wonky. The slow-mo makes it easy and the game doesn't have effects. But good job !

Submitted

The gameplay is pretty fun, dashing to enemies felt nice. The game looks simple and good. Some colliders are little wonky, and you die even if you don't actually hit the lava. Game could be also a little bit easier. 

Developer

thanks for playing!

Submitted

Really cool game! The gravity switching mechanic is really good idea. The slow mo mode is also nice but it seems like it could be abused very easily. You could maybe make it so that the slow mo can only be held for a certain amount of time. Also, I would have liked it very much if the arrow keys were able to change gravity too. The text in each room, and the little story it tells gives the game a lot of charm. I especially like the idea of having to go back to the main menu a couple times to beat the game.  Though the game lacks polish in certain areas (particle effect, screen transition, etc.), I had fun, so nice job!

Developer

I made the slow mo as a "The game is a decent difficulty for me, so it's probably nearly impossible for other people" kinda measure, but I see what you mean, thanks for playing