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A jam submission

SpellShiftView game page

Submitted by geist_191, Shivi Vats, Mathew Sherry — 6 minutes, 23 seconds before the deadline
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SpellShift's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#43.4743.714
Innovation#53.2073.429
Art#83.6083.857
Overall#112.8063.000
Audio#190.9351.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Janky, but weirdly addictive once you understand some of its functionalities. I like the feeling of progressing and becoming stronger as you unlock tier 3 combinations, more attack speed and more health

Submitted(+1)

I really like the concept of the game, but it's a little bit confusing with all that combinations since you start... Maybe if the game introduce all of this progessively, will be more easy and attractive for the player. (Sorry if I said something wrong, my english it's bad xD)

Submitted(+1)

Cool game, the tutorial was appreciated. The idea was pretty neat and the mixing was cool although sometimes a bit cumbersome. 

(+1)

Polished enough to be a legitimate game, but a lack of audio bothered me.

Submitted(+1)

Neat game. I like the mechanic of building spells from the spirits you pick up, but it was a bit confusing to learn. The combat was simple, but worked. I like the projectiles, lighting, and overall visuals, even with squares for people. Nice job for 72 hours!