Impressive level of polish and nice execution! Everything works fluidly, love the mix of pixel art / low poly graphics with some very charming sprites and animations in there, and it's a cool take on the theme. What a lovely game! 🥳
Persegan
Creator of
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What a neat idea! I love this dynamic of using the keys and the mouse at the same time constantly to maneuver around, and the speed of the game is well balanced around it, creating many moments where I could formulate a plan based on the situation and then execute it through a combination of drags and keybinds, very satisfying. The UI and the atmosphere is also just very cohesive and satisfying, good job!
Took me a little bit to understand how the game worked, but once I did it was fun! Some of the upgrades seemed much better to have than others, which combined with the small fov ahead created this interesting dynamic where you not only want to move to avoid asteroids but also be wary of overriding upgrades you have for ones you don't want, and making choices about the upgrades on the fly due to the time limit. An interesting experience!
Thank you very much for your nice comment and for the good feedback! About instantly accelerating towards your death once the level starts, you're right, we've seen it happen to a bunch of players too ^^U it's something we'll definitely fix if we put more work in the project! Unfortunately we didn't have time to fix it in the jam itself