Play game
Seize The Day Dining's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #19 | 3.538 | 3.538 |
Use of Audio | #26 | 3.308 | 3.308 |
Overall | #36 | 3.231 | 3.231 |
Gameplay | #42 | 2.846 | 2.846 |
Visuals | #64 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
2
Leave a comment
Log in with itch.io to leave a comment.
Comments
This was a fun narrative game and nicely written. I loved the in-text options. Nice use of audio as well. Well done in making it in seven days.
Thanks for the kind words. I'm glad you enjoyed it!
Interesting little narrative game, not bad!
The narrative was excellent, thought-provoking and very unique! I liked the fact you could cycle through and choose different options and the sound design was very good. I felt the sad track would have been better as just piano only but otherwise at very good submission!
Thanks for the kind words. I had fun crafting the manipulated vocals and adding in the ominous swells over the piano for the sad track, but you could be right that a solitary piano might better evoke feelings of sadness and isolation etc.
A narrative game which I got properly immersed in. I will be dining here again.
It's quite an expensive restaurant, don't visit too often! I'm glad you enjoyed it.
A well-written narrative-driven game that adheres well to the theme. The visual presentation is clean and consistent. The audio establishes the various scenes convincingly. I liked the list of actions included in the bill, it gave me a chuckle. Nice work!
Thanks for the feedback. I'm glad you enjoyed it.
I really enjoyed it! All of the funny little options, the ending, that's just what I want from a short narrative game. Also, the perfect timeless thing for a narrative portfolio, so props on that!