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Claim the Sun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #74 | 1.812 | 2.125 |
Overall | #75 | 1.919 | 2.250 |
Gameplay | #76 | 1.706 | 2.000 |
Visuals | #77 | 1.599 | 1.875 |
Use of Audio | #79 | 1.066 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
4
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Comments
Ha, glad to see another team decided to take "Seize the Day" literally. While definitely unfinished this is pretty impressive and I really like the idea and visual of the Solar Generators and Sun Spots. This might work really well with a Toy Aesthetic, little cars and soldiers with solar panels on them, dashing between the sunny spots on a living room floor.
Nice to see an RTS game, man that brings me back (RTS games such as RA2, Emperor BFD were some of my childhood favourites xD). Nice work on this, it was a little unclear how the energy worked at first but I got the hand of it, though a thing to improve is the fact that I could just build outside the AI base, a build radius would stop that xD, that and the air force disappeared on attacking and tanks navigation got stuck now and then. Other than that its great, good work!
Thanks a lot! We appreciate the feedback we're glad you dig the concept!