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Robuddies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #17 | 3.560 | 4.111 |
Overall | #22 | 3.175 | 3.667 |
Audio | #26 | 2.983 | 3.444 |
Fun | #29 | 2.791 | 3.222 |
Gameplay | #45 | 2.502 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How have you used the theme "Strength Lies in Differences" in your game?
Different robots with unique strengths
Number in team
7
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Comments
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This was really satisfying to control and the puzzles worked nicely - they didn't seem too basic and you had to look around to realise you could go high enough to find the 3rd puzzle! I'm super impressed with this for a single week's work and you used the theme well.
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NICE WORK
I really liked the graphics and the way the robots can help each other in order to progress.
Good approach to the theme.
I once got stuck after hacking a terminal. I tried pressing E again and it prompted me to do the hacking all from the beginning, so I tried to say no, but I got stuck and had to restart. The concept ties well to the theme, and the models and the animations look really cool. Overall, with a bit more polish it can be really amazing.
I once got stuck after hacking a terminal. I tried pressing E again and it prompted me to do the hacking all from the beginning, so I tried to say no, but I got stuck and had to restart. The concept ties well to the theme, and the models and the animations look really cool. Overall, with a bit more polish it can be really amazing.
Sweet graphics with sweet robots. I also love the mechanics and the need to work with both robots to reach the end goal. The hacking is pretty good because if you fail once the pattern is not the same, so the difficulty remains. Got stuck once with the flying robot in the first stage after I hacked the final terminal, the time expired and the robot respawned, but I could not move, nor reset using R, nor switch between the robots so what was left was to exit the game and run again. Overall the game is great!
Great entry! I was immediately impressed with the presentation, great models and animations, lighting, atmosphere, music and sound, it had it all.
The puzzles and gameplay really make this worth looking at. I felt encouraged to switch between the two robots (each of which felt great to control) and I really had to switch my brain on to work out the puzzles which is always a plus. I did get stuck on the fan room with the flames however which I think is more to do with me not figuring it out than anything so if you have any tips on this section, I'd more than welcome it. There also seemed to be a lot of visible hitboxes but I assume this might be a build error as opposed to intentional, either way it didn't hinder the experience.
Fantastic job!
A fun asymmetrical puzzle game. I don't know if it was intentional, but seeing the hitboxes of interactables really helped me work out what I was supposed to be interacting with. Managed to complete the second level, but got stuck at the fan with eight fire jets on the first. The levels look nice, and the level design keeps the flow going forwards instead of encouraging tedious backtracking.