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A jam submission

Six Sided SolidsView game page

Cube rolling, puzzle cracking fun
Submitted by TheSoulSelector (@SelectorSoul) — 6 minutes, 55 seconds before the deadline
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Six Sided Solids's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#44.1294.129
Visuals#44.2904.290
Audio#53.9683.968
Fun#73.7743.774
Gameplay#73.8063.806

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
1

Does your game include art/sound packs or pre-prepared code?

No

Please provide a link to the project source code.
https://drive.google.com/drive/folders/1Yn8dIB3lzAEkkq0RqLyYyaH2e7YChbF0?usp=sharing

Please provide a link to a 30 seconds gameplay video of your game
https://youtu.be/wkK11x1X9bM

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted

[I played the current web version]

I really enjoyed this! Haven't played around with the editor yet, just the 9 main levels, but the mechanics were well-taught, levels naturally explaining the power of your movement, and the style was great. The music and textures fit together really nicely.

There's only two things I might change. The first is the background; most of your level geometry is a dark grey, and a dark grey or black background under that isn't great on the eyes. The second is the 'Boost' block, maybe renaming to 'Push' would work better.  Might just have been me, but my first instinct was that it would act like a speed boost in a racing game if I placed the active cube on top of it.

Developer

Push is just what I needed to hear. I saw the game at a friend's on there monitor and it was very dark compared to my nicely calibrate screen. I have it on my list to lift the standard black blocks a tad. The push instead of boost is a great insight. I shall have that. Putting the finishing touches on the post jam version as we speak. 

Submitted (1 edit) (+1)

This is absolutely amazing. The puzzles were well crafted and entertaining, the mechanics were original and the graphics are astonishing. The polish overall is just outrageous, it would be impressive done in two weeks by a whole team, but you did it alone in just one. It has so much potential for many more levels, Im really looking forward to see it expanded. I think the music loop was a little too short so it got repetitive (especially if you are dumb like me and get stuck in a puzzle) other than that 5 stars all around.

Developer(+1)

Thanks for the feedback. I wonder if I should worry about the loop? See it does different things each time and it might just be that it decided to keep it really repetitive for you. That's the joy of the random stuff, I can't check and we will never know. I had not thought about it just looping the same thing over and over. It is in theory possible as I have not taught it not to do that. I wonder if that is what happened for you? Adding new songs is just a matter of constucting new elements so as I move it forward I can have new "tracks".


I was gutted about the levels I was able to include. I ran out of time. On Sunday morning I had made 0 levels and the reason it ends where it does is the Green ones were so very broken until the very last minute. There are 3 new cube types and 3 other floor blocks all full functional and included that I ran out of time to make levels to feature them. They are in the editor for people to play with. New levels I thought broke the definition of Polish so I have sat on my hands and not done them yet. It is very frustrating, but hey, it wouldn't be a Jam if you weren't gutted about something.

Submitted(+1)

I just played the entire game again and it the music does different things. Maybe they are similar and I was too focused with the puzzle to realize the differences. I think 9 levels is more than enough to showcase the game and you did an absolutely impressive job! 

Developer(+1)

Thanks. I have had a really nice week. A combination of the polish allowing me to just tidy up and all the great feedback has worked a treat. 

Submitted(+1)

Awesome game! Very impressive that this was made by one person. The art and music is great! The gameplay is very unique, but it also somewhat reminds me of an old flash game that I can't remember the name of. Great use of the theme too! Only bad thing I can say about this game is that it crashed a few times, but that may even be an issue with my own computer. Fantastic work!

Developer

Thanks for playing. Do you have any idea at what point it crashed so I can investigate? Was it the Jam version or Polish 3? That will be very helpful to know

Submitted(+1)

Polish 3 and it happened soon after starting a level, but it didn't happen every time

Submitted(+1)

A simply beautiful game. Everything about this is so well executed, my favourite game of the jam!

Developer(+1)

Thanks. I really appreciate you taking the time out to play it.

Submitted(+1)

The effort and energy you put into this game is evident! I am extremely impressed by what you've managed to do in just a week. As others have said, this is probably the most commercially viable game I've seen so far. I can see a lot of people wanting to be in a team with you for future game jams aha! Very well done!

Developer

Thanks for the comments. As for teaming up it will take a brave soul, but I am always open to collaboration. I probably averaged 12 hours a day for the full 7 days. I am fortunate that I could schedule my day job to allow for commiting to the Jam, I am not sure how easy that is for most people.

Submitted(+1)

Now that is a nice aesthetic. Sounds are on point, especially the little "ting" when block moves.
Neat use of the theme, having the cube's "one time use" life build up the level for the next.
Could easily see this becoming a mobile game at some point. Great work! 😁

Developer

Hey thanks. Adapting it for touch will be a nice little challenge for sure. One step at a time eh? I am looking forward to adding more levels once the rating closes.

Viewing comments 26 to 21 of 26 · Next page · Last page