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A jam submission

Zombie GaggleView game page

It's Only Crossing A Road
Submitted by BirdmaskStudio (@BirdmaskStudio) — 14 hours, 26 minutes before the deadline
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Zombie Gaggle's itch.io page

Results

CriteriaRankScore*Raw Score
Design#3613.8063.806
Originality#4393.9723.972
Overall#7033.6303.630
Adherence to the Theme#13593.1113.111

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted

The art style is really, really cool! I had a great time with this, and I'd love to see an expanded version. Maybe consider things like showing line of sight for the zombies, so the player can plan better, and explaining more about how the different mechanics (like the car) work. Great job!

Submitted

Fun game! I feel like this has some potential to be made into a mobile game since the puzzles are really quick to complete or retry. Although the blob of humans can look a little blurry on a desktop screen, the graphics overall are really appealing in my opinion. Good job on this! :D

Submitted

Very cool game. I lked how you presented the design of it all. It is oddly satisfying to finish the level while weaving around enemies with 1 dude left, but also gives you a feeling of...I bet I could have gotten more that makes you replay the level.

Submitted

Really nice level design, I like the philosophy of using names for levels, it gives you something to focus your design towards and it really shows. Idk if you made the levels before naming them or the other way around, but thematically they were on point.

Ik this is not an art focused jam, but I like the pixelated renderer. Combined with the sound effects it really made the game feel alive. The transitions from level to level are quite beautiful as well. Really enjoyed the experience! Keep up the good work!

Submitted

Has potential as a standalone game, particularly as a mobile title, with its bite-sized puzzle levels. I especially see potential with the extra elements you added towards the end, with the interactables; looooots of mileage to be gotten out of stuff like that.

The lo-fi aesthetic was fairly well done, though it could occasionally be hard to tell when I was too close to danger for my plan to work. Still though, I had fun! Would definitely play more.

Submitted

Love the use of colors and the low poly aesthetic! 

Submitted

Once I learned to sacrifice half my survivors to bait the zombies away, I was able to finally beat all the levels. Took me a bit to realize the mouse interacted with things (I failed to read the instructions XD), but that was the only hiccup, and it was my fault. A  very original game (especially in this jam -- haven't seen anything like  it yet)

Submitted

Dark game, I sacrificed most of the people in almost every level to just get 1 survivor. Scary.

Will you give a rating for my game too? https://itch.io/jam/gmtk-2019/rate/463074

Viewing comments 28 to 21 of 28 · Next page · Last page