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Rogue One's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #288 | 3.908 | 3.908 |
Overall | #439 | 3.877 | 3.877 |
Originality | #535 | 3.846 | 3.846 |
Adherence to the Theme | #750 | 3.877 | 3.877 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice job! I've really enjoyed it and loved those cute enemies :)
Thanks ^^
Nice idea! That pixel art is pretty cute. I managed to kill myself by buying an item lol. Those dissortion effects were also pretty neat. Good job man!
Thanks!! Yeah, we think that if you get broke at the shop, as you using the same value, you could die to hahaha.
Thanks for you feedback :D
This is great! I'm usually not a fan of rogue-likes because of how complex they usually are. This solution fits really well. One thing though, in the shop, it's difficult to know what some of the items are supposed to be, maybe a description would help with that.
Thanks :D. Yeah, the shop needs a bit of more work, because there are o le a few items. We tried to get the same effect as The bingding of Isaac not telling what the items do, but its true that a bit of help would be really helpfull
We really appreciete your feedback :D
I'm not a rogue like expert so I can't judge the originality of the idea.
However the realization is good, the menu works and the levels are fun to play, maybe a little too easy due to the possibility of send away enemies when attacking them.
Congratulations.
Thanks for you feedback :D
AMAZING! Top marks to you and your team!
Thanks :D
The effects are so cool :D It's punchy and I really like it. The graphics are very good. Good job !
Thank you!!! ^^
This is so GOOD! well done on an excellent game!
Thank you!!!
This is fantastic. There was some clunky stuff here and there, and I managed to squeeze out of the room one time, but otherwise its pretty clever. Balancing out negative and positive attributes is good fun.
Thanks for your reply!!