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A jam submission

It Devours Our SoulsView game page

Stealth Top-Down game with a short story for GMTKjam 2019
Submitted by Fiskyfisko (@fiskyfisko) — 10 hours, 9 minutes before the deadline
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It Devours Our Souls's itch.io page

Results

CriteriaRankScore*Raw Score
Design#2463.9833.983
Overall#4573.8493.849
Originality#5733.8123.812
Adherence to the Theme#8453.7513.751

Ranked from 181 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 29 to 10 of 69 · Next page · Previous page · First page · Last page
Submitted(+1)

Beautiful, simple, engaging, and immersive. Design would have been a 5 from me if the monster's vision range was more easily understood, but I get that some sacrifice needs to be made for fantastic aesthetics. I also love the parallax on that dust at the end!

Developer

Thank you! yeah the vision range could be done better.

Submitted(+1)

Wow, just wow. The aesthetics of game are freaking awosome. Really nice work!
The gameplay part is also really interesting and is really balanced. it's all great :D 

Developer

Thank youu <3

Submitted(+1)

Love the visuals :) few times i thought I was in the clear and got caught but other than that it was fun to play!

Submitted(+1)

Its awesome!! Graphic and atmospere are top!

Developer

Thanks man!

Submitted(+1)

Beautiful game and a neat little concept. It can be a bit difficult to tell what exactly you can do without triggering defeat, however.

Developer

Thank you, I wanted to keep it clean and minimalistic but yeah it can be not clear why you were seen etc.

Submitted(+1)

The pixel art and atmosphere of this game are really good, great work!

Developer

Thank you!

Submitted(+1)

I like the pixel art of the game. The concept is really fine, I really like this entry. 

Developer

Thanks!

Submitted(+1)

The atmosphere you have built is really engaging. The sound design and art made a very unsettling mood. I'm also a fan of stealth games. I had a couple instances where I don't think I should have been safe, but lost. Nice entry!

Developer

Happy to hear that you liked it!

Submitted(+1)

Love the visuals, also the gameplay, very fun

Submitted(+1)

This game is very well executed. It feels pretty complete. A mix of Stealth and almost horror. The pixel design is just lovely. Congratulations on your work! Rated! :) 

Developer(+1)

Thank's a lot! <3

Submitted(+1)

The atmosphere is amazing in this game, really eerie. I love it!

Submitted(+1)

Very interesting and addictive game. And I had some vibes of Bloodborne. Well done!

Developer(+1)

Bloodborne's great man. Thanks!

Submitted(+1)

Looks beautiful, feels smooth! I'm reminded of The Thing. I can tell a lot of effort went into this and it shows. Good job!

Developer

Thank you for kind words!

Submitted

This was actually very fun!

The monsters are really scary, almost like a horror game. I am really impressed!

------

Hey, we made a GMTK game too. Check it out!


Submitted(+1)

I like the art! Would keep the work up and refine a bit to be a real simple diamond! :) 

Great work!

Developer

Thank youuu!

(+1)

Simple concept really well executed. Amazing art style and sound design, love the tensions and satisfaction of killing the monster. Sometimes I felt I was spotted when I was not in a bush but directly behind it, felt like it should have blocked Line of sight. STRANGER THINGS.

Developer

Thanks! yeah line of sight detection could be better.

Submitted(+1)

Amazing polish and visuals! I kept dying and wasn't sure why sometimes. But this looks and feels like it could be a full polished little indie game. Very cool! 

Developer

Thanks a lot man. yap it would need some more polishing.

(+1)

Wow, the artwork of this game is amazing.

Submitted(+1)

Wow, this is presented so well for a jam! I really liked the stealth element and the text parts in between gameplay is a nice touch. That ambience is perfectly eerie and just audible. Wonderful job with this! 

Submitted(+1)

Really really nice game. Its plain and simple and fun to play.

Viewing comments 29 to 10 of 69 · Next page · Previous page · First page · Last page