Cool game, well done!
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Book Slime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #900 | 3.696 | 3.696 |
Design | #1104 | 2.957 | 2.957 |
Overall | #1125 | 3.232 | 3.232 |
Originality | #1309 | 3.043 | 3.043 |
Ranked from 138 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Yeah I like this mechanic, might save seen it somewhere else too but don't remember where.
I've done it in 63 moves.
Good art work. I think the music could be little better but it's my subjective opinion (I just didn't like it). The levels could also have more variety.
Finished in 71 moves!
I love slime and I love grappling hooks, so I'm surprised no one has thought of making a game with that combination before! Good job guys I'm satisfied.
Nice and simple idea which works well.
I found the levels too similar, you could have thrown in some threats (like stuff you don't want to stick to) to spice up the game mechanics.
I liked the music and the sound effects.
You should include a move counter to the gameplay UI if you want playersto optimize it. Showing the move count suddenly at the end of the whole game does not mean much to the player in my own opinion.
I liked the artwork a lot.
Thank you for making this game! I had fun playing it!
Really cool game idea! I like the slimy sound when you grab something :P
I think adding some moving obstacles would make the game a bit more interesting or maybe some collectibles which can be grabbed with the slime arm :)
And also: More slimy sounds xD
If you like to play another game with a ball (No slimeball sadly) which needs to collect little bubbly things try out our game aswell: https://itch.io/jam/gmtk-2019/rate/463199
Lovely game, verry relaxing! The only thing: I wish there was a bit more variety, the levels felt verry similar.
Nice work! It reminds of this game (i forgot the name) on this website called Miniclip where you control a slime ball with similar controls to your game to navigate towards a bigger slime ball to get to the next level.
Like the art, and the way you guys write the level num.
Nice work!
I like the movement mechanic. Would be cool to decide on a rotation direction after I landed, so I can better plan ahead.
Good looking art style. I think the slime arm was moving at the right pace for control however the level were lacking hazards to use that high precision. I liked the idea of the move counter making it more like golf but I wish each level had a par goal or the counter was always visible. Otherwise good job and I hope you had fun making it.
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