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Cthulhu Rises's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #572 | 3.556 | 3.556 |
Originality | #823 | 3.583 | 3.583 |
Overall | #1111 | 3.241 | 3.241 |
Adherence to the Theme | #1724 | 2.583 | 2.583 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Perhaps needed some fine tuning on the enemies: I wasn't blocking very well but made it to the end with about 4/5ths of my health.
Otherwise, an interesting take on the theme, and nicely drawn artwork too~
Thanks for checking it out, Ran-chan. I programmed the health to do 1/5th damage at 15% max health and that makes it very difficult to die (but still possible). Since it's just a game jam game I didn't want it to be difficult. Thanks for the feedback!
I thought it was strange that you had to click on lifeboats to open up portals. It made it deflecting bullets pretty difficult. Otherwise, felt like a total badass. "I am.. the ONLY ONE!" describes you too doesn't it?
Ya i was a bit splashy on the design in retrospective. I planned to flush it out more but ran out of time. Thanks for the feedback, Sam!
I am so impressed by the sound and the level/game design, but it hurts to give this game only two stars for the adherence to the theme :(
Great game <3
Thanks, Konstipower! I attempted to approach the theme more from a thematic standpoint rather than mechanically and that was probably a mistake. Appreciate the feedback ☺️