Neat generator! I included it in my GMTK Game Jam 2019 compilation video series, if you’d like to take a look. :)
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The Sacred Text's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #36 | 4.583 | 4.583 |
Overall | #177 | 4.139 | 4.139 |
Design | #260 | 3.944 | 3.944 |
Adherence to the Theme | #744 | 3.889 | 3.889 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This was really cool and unique! Wonder if it'd be possible to save out or even print the sacred text at the end, so that I may record the teachings of the Conqueror God Optimus Prime for future generations.
As someone who recently tried to develop an overcomplicated background for the fake cult they were making but ended up just causing a schism, this game would have come in handy. Oh well, better late than never. Super original game, very fun to just mess around with the small details and see what happens. And the parchment+retro text aesthetic is perfect for the concept and nice to look at.
Not entirely sure if this fits the theme well, considering that "one message" and "one divine act" counts as two actions. Still, delivering a message of kindness & having my worshipers become successful was satisfying.
A lot of fun and super original! I really like the take and it almost feels like it's supposed to be an educational game.
Found your game via Mark's stream! Really interesting to see a story generator rather than a more conventional game.
Wow this was deeper than i expected. Great game!
(Btw you should check out our game if you want: https://itch.io/jam/gmtk-2019/rate/463861)
I don't really know what is going on but I'm going to play it a few more times to find out. I didnt enjoy the story of the The Cunning Fox of the Cosmos, Steve. This was really well done.
Playing god is hilarious when your followers include various rowdy sects of random blasphemers. Seriously, I played this a few times and actually "won" (that is, the Text was mostly faithful!) once, most likely more by random chance than divine intervention. Looking forward to playing some more just to see how many ways the faithful can go astray -- or (code willing) find the true path.
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