Great Game! But why cant I use WASD?
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Level1_1's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #14 | 4.533 | 4.533 |
Overall | #15 | 4.519 | 4.519 |
Adherence to the Theme | #32 | 4.667 | 4.667 |
Originality | #146 | 4.356 | 4.356 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Congratulations for the game! I loved how the mechanics were designed to fit the theme. Rated <3
If you are interested in Tower Defense, check out our game. A tower defense where you can control only one tower at a time.
I love how every character changes how I perceive level (quality over quantity). I love humorous descriptions ("normal boi does whatever normal boi can" reminds spiderman theme song - "spiderman does whatever spirder can").
I played, rated and gave feedback-commented your game, please, do the same for mine. My game is mix of narrative based with top down shooter and has profound ideas about life (if you reach the end). Use left mouse button to shoot and arrows to move. Remember to collect power ups. https://itch.io/jam/gmtk-2019/rate/461368
Fabulous! I didn't do everything yet but I will continue to play after the jam because it is so good.
The level design is just awesome and you exploit everything possible in there. Every playthrough I did helped me see the level ijn a different light and you have so many character it's amazing.
Let's not forget it feels really good to play, it's responsive, have good feedback. Everything you need to have a good time.
Amazing work.
really cool way to utilize one level , especially the sky guy. That was really cool. I didn't beat everything but what I saw I did like
Man this is easily the best game in the Jam, the levels that looks random at first make sense with each new character and plays out totally different. You level design skill is so good man.
I think this is my favorite game out of the whole jam.
This was fantastic. I wish the character select was a button instead of death screen but this was so fun and challenging. Dash and Greed were a bit too similar I think but climb, float, sky, and dive were completely different. Great job.
Thank you! Greedy Boy was supposed to be one of the easy ones (to make a path for). I thought it would be easy to make a unique path for him since I could just make a path of coins, but then there just wasn't one...greed and float were the only ones I didn't plan a path ahead of time and it shows. For float it just happened to work out somehow.
Had a quite fun playing your game! Game feels good to play, the mechanics are really fun and intuitive to learn. Remembers Meat boy a lot, which I love :) I really liked the way you played with the level upsidedown, that was pretty interesting! Sounds add a lot of juiciness to the gameplay. Well Done !!!! :)
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