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Kitsone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #1374 | 3.098 | 4.000 |
Design | #1406 | 2.582 | 3.333 |
Overall | #1485 | 2.797 | 3.611 |
Originality | #1577 | 2.711 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Liked the arrow mechanic and the concept overall. The music is really catchy.
We felt that the level design was a little too punishing when a player chooses a wrong path, maybe it would be better to give a little more of space to correct the path, as we felt that it was more a matter of luck than ability.
Hello, Thanks for your feedback.
Our thought on these dead ends was to build a game where the puzzle is based on performing the correct path and kill in order to reach the checkpoint on time. It is a bit weird for a small first level, but things would start to make more sense as doors, switches and other elements were introduced later on.
The checkpoint/rewind mechanic is supposed to be a way to hint the player at remembering the path that was taken and do better on the next attempt.