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My first game jam

A topic by Orasund created Aug 05, 2019 Views: 264 Replies: 10
Viewing posts 1 to 8
Submitted (1 edit) (+3)

So this was my first game jam. Not only for me but also for my own game engine. I wanted to see if I can write good (and readable) code while also being in a hurry. As an additional pain point I had only 16h to make this game.

But everything turned out great. Everything, from the art to the mechanic was designed to be done in 16h hours. After 12h I had the mechanic and only needed to create compelling levels.

I know my entry is not the best.
But if at least one person likes my game, I see it as a success (next game jam I'll give myself higher goals)

https://orasund.itch.io/one-switch

I think that it could be a little more clear on what you are supposed to do and how the controls work, but after a minute I figured it out and it was a decent game at the core. For a first game jam it is not bad and you should definitely try to improve at next years jam.

This is also my first game jam, and I made a game called Broken Robot. It is a puzzle platformer where you can only press each direction once per stage.

https://itch.io/jam/gmtk-2019/rate/462219

Submitted (1 edit)

It was our first game jam too! :) What an amazing experience. You might want to check out our game: https://itch.io/jam/gmtk-2019/rate/461869#post-847805 :) 


Submitted

I just tried out your game, and it's pretty neat!  It plays well and the instructions do a good job of explaining how to play.  Not bad at all for a first jam!


This was my first game jam too, and I made a game called Sole Survivor.  It's a top-down zombie shooter where you only use the space bar to play.  I would really appreciate feedback!

Submitted

Hi GreenCheese333, 

thank you very much for your feedback. It was a very valueable and enjoyable experience. The stress in the end and the relief to have submitted the game was an exceptional experience :) 

I will definitely check out your game asap and leave a feedback and rating :) 

Thanks!

Submitted

Lol, I had the same experience with the relief of being able to submit the game after the deadline.  I had put off submitting it until about thirty minutes before the deadline (which was a mistake I won't repeat!) and I thought my internet just wasn't working at first.  I was so upset until I realized that it was just the website, and I was so happy when I saw that the deadline got extended to account for it.  Nice to know I wasn't the only one that felt the stress :)

Submitted

Apparently the version of the game that I uploaded to the jam skips straight to the last level.  If anybody would like to check out the proper version of my game, it is here:  https://greencheese333.itch.io/sole-survivor-proper.  I would really appreciate it if I could still get some feedback!

Submitted

Same here! I thought I would join a game jam to give me something to work on, and I like what I created, and am looking forward to participating next year if I can.

Check out my submission: https://brownseededbread.itch.io/onlyoneday

Submitted

Same for me, altough I had made games before, but never one in 24h! (I only worked on sunday).

Rate it if you like it!

https://guillemsrr.itch.io/lsr


Submitted

Same! I almost joined this years Ludum Dare but had to cancel. For this one I took off work and my Fiance and I worked all weekend together. Had an AMAZING time and after a few weeks of napping I want to jump into another and improve where we ran into roadblocks. 


Here's a link since people are posting theirs around:
https://itch.io/jam/gmtk-2019/rate/461546#post-854292

Heads up its a multiplayer game that requires controllers! (sorry) 

Submitted

For everyone who's seen my post before, I'm sorry but I'm a little excited cus this was my first jam. And I also wanted some feedback since this was the third game I ever made and I joined itch.io only a few days back


GAME : https://vcp.itch.io/only-one-pair-of-platforms

RATE : https://itch.io/jam/gmtk-2019/rate/461979