Play Flagger
Flagger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #787 | 3.685 | 3.685 |
Fun | #921 | 3.278 | 3.278 |
Overall | #1192 | 3.259 | 3.259 |
Originality | #1480 | 3.333 | 3.333 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The flag changes the capture condition every time you capture it and it is random so it is out of the control of the devs and at the mercy of the flag. :)
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
This was a really fun game. Each capture was it's own fun and enjoyable puzzle. Not sure how exactly this was out of control, but it was a very enjoyable game regardless of that. Had a lot of fun with this one : )
I didn't really understand this game. The gameplay seemed to be just moving to a point on the platform and sometimes clicking the flag to prevent it from moving. Maybe I was missing something.
i completely understand and thank you for your honesty. The idea was that sometimes you have to click or hover over the flag so you can collect it. While other times you need to rotate Flo's eyes away or towards the flag or else the flag disappears. :)
We need to refine this so that it is more obvious and not so easy for the player to solve accidentally.
Thanks for playing and your honest feedback. :)