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Unruly Polygons (Jam Game)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1094 | 3.500 | 3.500 |
Fun | #1365 | 3.079 | 3.079 |
Overall | #1801 | 3.000 | 3.000 |
Originality | #3172 | 2.658 | 2.658 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are thousants of unruly polygons that don't follow the rules. You as a player must stop them and contain them from spreading. Every bullet you shot will also spiral out of the control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I liked how shooting seemed to propel the ship back; gave it a sense of forceful blasting action! Nice :)
Thank you. I am glad you liked it!
Game looks good and is fun to play. Although I wish there was a little more to it, the game is kind of simple. But overall it was fun! Please give my game a try too :)
Love the looks of this :)
Thank you :)
This was fun. It looks and feels good. The kickback and ricochets really get chaotic - they make the game interesting. I managed to get about 1k points per run. I liked all of the functionality of the start screen. It's a nice touch.
I played the browser version. The restart button didn't seem to work.
Thank you for the feedback. Really glad you liked it. Sorry about the bug, it should work fine on the desktop version.
Like the feel and look of the game, not sure if I was constantly meant to be jetting backward though aha
Thank you for the feedback. The jetting backwards was unintentional bug that occurred when calculating the angle between the mouse and the player.
ahh cool, could be a feature tbf, thought it was cool
Loved the game although I feel like I could cheese it a little by perpetually firing and then travelling backwards in an S pattern. The enemies always drift away from you so I never have to worry about them causing me damage. Maybe reduce the number of enemies but have them damage you if you run into them.
Thank you, I am really glad you liked my game. Good suggestion. Will try to to fix it and polish it.
Nice game. The kick back on the gun was a clever way to make me feel out of control while still feeling like I had a sense of control. I like how colorful it was although I think you could dial back the bloom a bit. I started to feel a little dizzy from how bright and fuzzy everything looked
Thank you for the feedback. Sorry about the bloom, will try to tone it down in the future.