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A jam submission

Leaving ControlView game page

Sneak out of the city
Submitted by pincushionx — 19 minutes, 56 seconds before the deadline
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Leaving Control's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#18952.8572.857
Originality#22243.0003.000
Overall#24092.7622.762
Presentation#32062.5242.524

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The goal of the game is to get out of Control, a totalitarian city-state.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+1)

This game makes me go YES!

Submitted (1 edit) (+1)

Good try! Considering you made all the models and sound its quite impressive! Like everyone has said the top-down camera angle didn't really seem relevant and i wasn't quite sure why it changed. Also the spot lights were detecting me even when i was a good solid half a character distance from them. Was still fun to play, although i wish it was harder!

Developer (2 edits)

The top-down camera angle changes to avoid looking through buildings. It rotates up when there's a building behind the camera, and back down when there's room for it to go back down. Clearly it wasn't the right approach, and I really appreciate all the feedback. I've been practicing making art, so thanks for mentioning it :)

Thanks for commenting, and thanks for playing!

Submitted(+1)

great game good job it was fun 

Submitted(+1)

Really cool game. Enjoyed playing it. Camera angle became a bit confusing at times. 

Submitted(+1)

Cool game, lots of content for 48hrs. Funny take on the theme.

Submitted(+1)

Nice idea turning the theme to fit a stealth game. It was fun having to sneak around without knowing exactly where to go and having to look out for that as well. Sometimes the camera angle made it hard to see where the guards and search lights were, so maybe some control over that would have been nice. Also, one of the grey building models didn't seem to have a hitbox , but it felt kind of cool when I found an escape route because of that. Overall, nice work!

Submitted(+1)

Not seen a stealth game yet! Nice one, I liked it a lot :D

Submitted(+1)

nice stealth game! 

Submitted(+1)

I like a nice stealth game! I found the two exists. The most fun was sneaking right behind enemies! :D

(+1)

it's really short or i didn't understand how to move on to the next level

i like the way you thought of 'out of control') 

Developer(+1)

There is no next level. It's just really short. I think I needed to raise the difficulty a lot.

Thanks for the feedback.

Submitted (1 edit) (+1)

Nice game.
I did find two exits in the city. I like save points and enemy view indicators. I think they make game fair to the player, I just wished enemies would have better hearing because sometimes I just ran behind them.
Overall playing this game in stealthy manner gave a whole lot better emotions and expirience. I wish there was more levels and they were harder.
P.S. Thank you very much for playing and rating our game! https://timon-herzog.itch.io/fractured-sky