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broken spacebar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1046 | 3.211 | 3.211 |
Overall | #1635 | 3.078 | 3.078 |
Originality | #1832 | 3.178 | 3.178 |
Presentation | #2670 | 2.767 | 2.767 |
Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
it is a jump'n'run, but you only control the running, the jumping happens randomly and is therefore out of your control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
kind of cool. Stuck for a minute not knowing the end trigger for the first level was breaking the spacebar. Maybe have a platform players will try and fail to jump to, breaking the spacebar
Thanks! and sorry for that. Putting an unreachable platform to get the player to trigger the spacebar is a great idea! I didn't come up with something useful to convey that in time, but didn't want to write it in text either to keep the element of surprise in there :)
Great entry :)
Good concept, but being unable to control jumping and leaving it to a timer can make the pace quite slow at times, I think it would have been better if there was some trigger for jumping or something like that something not directly tied to controls, I don't know. Otherwise, good job!
Thanks! Yep, initially the timer was even slower. I noticed that the player is sometimes waiting around until he can jump again, so I had planned to add some variety in the form of "powerups" or maybe certain surfaces that affect the timer by either adding or subtracting the time, but in the end I didn't have enough time to implement that yet. I might do a post-jam update to complete some of the things that were left unchecked.
I think that this is a good idea and well done for 48 hours
Great Idea! The presentation could use a bit more time and the fact you don't control the jumping can get quite frustrating. But especially the first transition made me laugh.
Thanks! if you meant the itch.io page with presentation, I didn't know we could edit that after the submission deadline, but I took some time to make it prettier now :) For the game I had planned to do some more surroundings and stuff like animated flowers etc. but had to scrap that due to time.