Play game
Circus Mayhem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1387 | 3.334 | 3.923 |
Overall | #1787 | 3.007 | 3.538 |
Fun | #1999 | 2.811 | 3.308 |
Originality | #3290 | 2.615 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can't command your teammates and can't choose your weapon and there is alot of stuff going on at the same time.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
The gameplay can feel somewhat repetitive, and really there should be a proceed button, instead of having to wait 30 seconds for the next wave. Nevertheless, a well made game with great music!
I think it's a fun game, but there is a bit too much white space. I think if you zoomed in, or made the map smaller, it would make it would be a bit less empty.
Really love the art in this, and the whole concept gave me a good laugh!
It's a good game, The "out of control
theme" is not visible at first, but with a few minutes it surely
committed with the theme
The pixel art is constant in both, pixel scaling and colour pallet,
it looks simple and pretty, and the animations add a little silliness which
makes it more fun to play.
The sounds are good, but they could have been different to
fit or create another feeling, and the simple music keeps a playful
feeling, although it sounds a little bit void, it combines with the huge circus
room, and when the wave is on, the theme fast pacing fits just right.
The gameplay, as I said before, fits with the theme the
longer you play, if it wasn't for the mechanic of grabbing everything on the
floor and use it as a weapon, it wouldn't accomplish to get that lack of
control feeling
Circus mayhem it’s a great game for the jam, and I must say,
when i open the game again to make the critique, it was hard to stop playing.