Oh, I'll have to look into that. Thx for playing!
Mr. Beekeper
Creator of
Recent community posts
This is a really good game. Fantastic, unique art style, interesting game play, but I think it needs some work. The platforming aspect was kind of janky at times, feeling really unfair, with jumps that are very unforgiving. The jump button doesn't always work the way I want it too, and most ledges had weird collision boxes. My biggest problem for me is the timer. It seems very unnecessary, and doesn't improve the game at all. It just makes it tedious and unfair. Other than that, incredible visuals, idea, mechanics, and level design. Nice job!
This is really great! Fun visuals and frantic game play. I just wish the menu was a bit more polished, and there should've been an actual score as a number or bar in the corner. I think another thing is I was hoping for was a little more particles like dust flying in the air when potions hit the objects or the walls. Little details like that can really improve the feel of it. Overall, fantastic job on making an out of control potion mixing game.
This is a great game! The visuals and music are fantastic, especially with the time given. Unfortunately, I think the level design and accessibility is the main problem. I was so confused on what to do at first and I only had a vague, brief description on the game page. Overall, great music and visuals, but it needs some kind of how to play screen, introducing the features and mechanics. Good job!
This game is pretty neat! I liked the concept of using the boxes as cover, and how it's very open ended on how you solve the level, being able to basically customize the level. My main problem with it is that the keyboard swapping doesn't really make the game more interesting. It feels horseshoed in just to fit the theme and feels more of a nuisance than an interesting game play mechanic. Generally, the movement feels kind of buggy, but overall, it's not bad. Could've used cleaner box and wall collisions. Nice job!
This one was great! It had a simple idea, but made it work with unique art style and amazing voice work. I just wish it felt a bit beefier to shoot bullets. I like it when there is a massive muzzle flash, fast, big bullets, and a big impact when you hit enemies. I also think there was a lot of white space, so maybe you should've made some cactus, rocks, or tumbleweeds to give it more atmosphere. Other than that, great job!
I think the art is some of the best I've seen in a jam game. Very unique style. I found the game play tedious at parts, wishing I could have checkpoints regularly, and the window was stuck to the top left corner, but maybe that's just from my computer being awful. Overall, really cool looking, but needs some checkpoints, needs some bug fixes, and more level features. Great job!