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Rincewind the Inebriated Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2421 | 2.646 | 3.000 |
Overall | #2567 | 2.709 | 3.071 |
Originality | #2696 | 2.835 | 3.214 |
Presentation | #2926 | 2.646 | 3.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The controls are shifting wildly as time runs out.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I like the puzzle solving aspects that come from this idea! I didn't finish the game, so I don't know if you already did something like it in a later level, but it would be cool if you had to do something with the first wizard state in a level that then let you do something you otherwise wouldn't have had access to with the second state.
Cool concept and nice art style. Good job! :)
Hi Tortuguese! Idea is super neat, I loved how you change between different characters, essentially. I don't think your level design supports your core mechanic in a good way, though, as you can pretty much get away with most of the stuff, and playing is as flippy zippy is just a bit annoying. I didn't understand what the electrifying form does, exactly. Also, the colors on the tutorial are blinding, and there's not a little to read. Make sure you select colors that are easy on the eyes next time. Cool concept, congratulations on the submission!
P.S. I think I broke your game! XD