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Lazy Marine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2284 | 2.994 | 3.667 |
Fun | #2988 | 2.449 | 3.000 |
Presentation | #3405 | 2.449 | 3.000 |
Overall | #3529 | 2.381 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You do not control where you teleport to.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Interesting game. If I understood correctly, the game punishes you if you click at the same circle you previously checked in the void, making it harder to find a correct circle. As the game is now, it could be expanded upon more. Currently it feels like you can just spam click your way through the levels. Longer levels could fix it a bit.
Good job making the game.
would be better with more levels, but it was fun nonetheless
Thank you for the kind words! I wish I had finished more levels too.
I see where the idea is going, and having items to modify how the teleportation works is cool, but it just isn't implemented in a very compelling way to me. For the most part it just manifests as blind luck hoping you don't teleport off the edge of the platform you're going for, which isn't really gameplay so much as rolling a dice to see if it's time to restart the level.
Thank you for the feedback! If I continue this project I will try and figure out a way to give the player a little more intervention into the blind luck aspect of the game.
I loved the concept, I'm not sure how you can fix this but some level requires a lot of luck and i got stuck just because my teleporter was always teleporting me into the void... Good luck for making the next levels and finding new ideas to complexify the gameplay ^^
Thank you for the feedback! I agree, and I hope that if I continue this idea I can design better levels for the teleportation given more time.