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Out of Control: Lava's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1350 | 3.083 | 3.083 |
Overall | #2330 | 2.792 | 2.792 |
Originality | #2376 | 2.958 | 2.958 |
Presentation | #3083 | 2.583 | 2.583 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
your controls will change when you fail to get the object in time
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
This was really fun! Interesting idea, and pretty good execution. Now for the feedback: I feel like the countdown goes a bit too fast after a while, to the point where you physically cannot reach the green spot before the timer runs out, which feels a bit bad. Losing is also too hard, since you only lose hp after falling of the edge. And finally, waiting for the timer to run out after taking a point takes a little too long in the beginning.
Good job with this one!
Interesting concept, I wish it had an better ui to show the key switching, like a keyboard where the keys are shown with the action they perform!
Good job on the game nonetheless! :)
I had fun playing this one! I liked that the changing controls was connected to doing poorly in the game instead of completely random. One thing I would improve on is that if you get confused there is no punishment for just waiting for the controls to change again. It would be cool if there was something chasing you to ensure you keep on the move. Great Job :D
As an FYI This game worked for me on chrome, but not on edge. I liked how you mixed the controls, but I thought it took awhile for the controls to change