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DRING's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2907 | 2.654 | 3.250 |
Fun | #3201 | 2.381 | 2.917 |
Overall | #3529 | 2.381 | 2.917 |
Originality | #3954 | 2.381 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In DRING your goal is to collect and drink all the bottles of alcohol in the level, meanwhile the controls are being changed randomly. The more you drink the more out of control your character is.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Fun little game. The drunk thematic definitly helps sell the changes to the controls. You definitly feel like the character forgets how to move properly while getting more and more drunk. Good job
fun game. the camera is a little buggy and would have been cool to see a flash when the controls change. I love the color palette and the effects on the screen when you drink a lot
Really love the color pallet that you used , and the game was fun to try
Good idea, maybe color code the controls? I feel like the pace is a bit broken because you have to stop and read the letters, whereas colors could help you figure out quickly what changed :)
That's a great idea! Thanks for the suggestion :)
Nice graphic touch and great gameplay!