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Clank's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1840 | 3.107 | 3.107 |
Originality | #2755 | 2.821 | 2.821 |
Overall | #2773 | 2.643 | 2.643 |
Fun | #3368 | 2.321 | 2.321 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A spaceship so damaged or so upgraded that is always out of control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I had a lot of fun with this game. Very good animation! And the loss of control is well balanced
Interesting idea here. I like the concept of having to manage different parts of your ship and worrying about losing control of different aspects. Unfortunately it is really difficult because you get shot pretty quickly or bump into an enemy and instantly lose something vital like turning and from there it is just up to chance if you get any upgrades to repair it. I think this has really great potential though, maybe if the AI was less smart and if it took a bunch of shots before you lost full control of things. Or maybe if your turning is "destroyed" it instead becomes really sensitive and hard to use instead of not usable at all. Overall great job though and I think there is a great idea here!
The AI is bit too smart, never misses, makes the game a bit frustrating. The concept is nice and it would be funnier if you didn't die so often. Audio not too good, the explosion SFX is hideous.