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alexzen

20
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A member registered Sep 30, 2018 · View creator page →

Creator of

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Experience in Unity/UE4/Godot, C++, C#, middlewares. See past jams and website. Timezone CET,  available during evenings and weekends. Discord: alexzen#3815

Thank you, I really appreciate it!

Hi,

just looking for a team, want to have some fun and test my audio GDNative plugin. See my previous jams on my profile.  Timezone is GMT+1

Cheers,
Alex

The AI is bit too smart, never misses, makes the game a bit frustrating. The concept is nice and it would be funnier if you didn't die so often. Audio not too good, the explosion SFX is hideous.

love it

Too much juice and no substance... but I feel silly saying that, considering with 13 I didn't even have a computer. Good job!

This was really cool and creative! Think reached 100secs.

this was fun! Great idea having to multi task!

Trying to move a character like a rabbit by building walls around it sounds like a cool idea, but playing the game was boring. I think there is not any consequence for letting the rabbit just go around.

This was fun!

The atmosphere is top! Sometimes enemies don't spawn or spawn very late, was confused at first play through because I could just go at the start or end of the train without any enemies spawning. The alien invasion theme is a bit weird when you consider having just one enemy type without any proper attacks, you could say they are rather peaceful. Seems like the player here is the aggressor ;) Just joking, I know there wasn't too much time. The gun shot sfx is too loud and too repetitive, something like that can break the game. Cheers

Didn't have time for further challenges, it's okay, thanks!

awesome! maybe a bit too easy but otherwise beautiful!


Awesome art, good job!

That's pretty good! congratz and thank you : )

Great work! It feels so good seeing this giant network between the planets. Took me some time to understand you can actually drag a line between planets.

Loved it! 

The character design is really cute! Got multiple game breaking bugs, so didn't manage to finish it.

Btw: the sound effect for the dialogue box letter is way too loud and has a ton of bass frequencies in it. If you try to skip dialog with "E" the sound instances accumulate and you get a ton of clipping.  Try another sound/make it quiter and limit the instances.

(1 edit)

Cute presentation, good focus on single game mechanic, fun difficulty scaling, smart presentation of health remaining. Instinctively died a few times because tried to press the keys from the top up, didn't notice the highlighted key at the bottow. Maybe too similar color shade? Or me not paying attention : ) Music feels a bit anachronistic and odd compared to the cute art style, doesn't communicate any gameplay and functions only as a fun background tune to listen to. Could have tried to add instruments/layers based on score for example. Overall a great jam game!