Play game
Five Seconds Till Doom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #35 | 4.183 | 4.183 |
Overall | #213 | 3.883 | 3.883 |
Presentation | #292 | 4.100 | 4.100 |
Originality | #991 | 3.550 | 3.550 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I think pretty well. The core mechanic of the game is that you are unable to choose when you shoot or move. Every Five seconds it changes.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
I had a blast playing this even if I was really bad at it. The switching between moving and shooting was really effective as a way of constantly making you think 2-3 moves ahead. Only feedback I have as far as improvement goes is maybe making the "timer" on the bottom of the screen larger and near the middle of the screen so it's really noticeable? Once I finally saw it, I was able to actually plan my movement patterns and that made the game work really well.
Nice job!
Yes, during the development of this game and play testing sometimes I myself didn't notice that the timer has end up, leading to me try to shoot instead of walk. I tried to show it as clear as possible with post effects and sounds, tho maybe it needs more :D
Really glad you like my game!
Thanks for playing :D
actually fun and fast paced shooter.
The amount of juice is astounding, and movement feels tight.
only issue really I had, is that some enemy would spawn inside the player while running around, resulting in some undeserved damage.
Like the style and arcady feel of the game, and often times I felt helpless and controlless when the game cut of my movement in the middle of ten enemy, very theme fitting :)
Thanks so much for your review! Really appreciate it ! :D I thought of this issue with the spawning and give you that point, had not enough time to fix it tho. Thanks for playing :D