Play After Good Boy
Zombie Park's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #561 | 3.585 | 3.585 |
Fun | #587 | 3.488 | 3.488 |
Presentation | #661 | 3.780 | 3.780 |
Originality | #932 | 3.585 | 3.585 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My dog ist out of control and doesn't listen to me, while i am trying to defend him from the zombies!
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Great game! It worked really well and was quite polished! :)
For me personally the game would feel a bit better if it was a bit faster to give the player a stronger sense of urgency. But you did a very good job with the overall game!
Thanks a lot! :)
Amazing work, really!
Quite some depth and variety, plus very neat animations ! For a 2 day project solo project, the width and depth of the project is remarkable.
Bravo!
Thank you so much! :)
The game was really well done! I did not feel much of a out of control but still enjoyed it!
Me: MOVE DOG YOUR GOING TO DIE!
Dog: Na fam I'm good.
Thanks a lot!
lol hahaha
Really great game, especially for a solo developer doing art and music. The graphics are nice and clean and the game controlled really well. I was surprised by how well it worked, especially for a browser game.
Design: The core gameplay loop was fun, but needed a few small tweaks to really shine. Some attacks had great impact, like the bazooka, but I would have pushed it further. Screen shake and more sound effects for every hit would give the game extra juice.
Graphics: Wonderful work here. Only thing that might be needed is to hide the trees in front of the camera, which got in the way at times.
Theme: I wish you would have pushed the theme further. The risk/reward mechanic always made me want to not take the risk and just protect the dog. The only times I choose not to were when I was forcing myself to have fun. I agree with the other comment that breaks would have been nice.
Thank you so much for your comment! :)
You are absolutely right a lot of what yout mentioned was planned for my game but you know, i only had 48 hours xD
Cool game, I feel like there need to be a period of rest where it is safe to go to the shop.
Thanks a lot for your comment! :)
I thought about it but i did not implemented because i think the right timing is a crucial element of it:D
I loved how the map feels large! I had a lot of fun running after the dog, lol
I think more zombie variety would be very nice, though
Thanks for the game and the nice time playing it :)
Thanks a lot for your comment! :)
I will definetly work on this game and create more zombies!
Hey beautiful people,
I am the solo developer behind "Come Here, Howard!" and this is my first game jam and also the second game i ever finished.
With participating in this jam my main goal is not to win or get attention, I just want to learn!
It would mean the world to me if you guys could give me a fair comment on this game and maybe even some tips and trick on what i could do better!
Thank y'all! :)