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A jam submission

Silver liningView game page

Don't eat weird mushrooms in magical dungeons.
Submitted by Daniel Fernandes (@TheOneTrueDani1) — 1 hour, 12 minutes before the deadline
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Silver lining's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#11593.4673.467
Overall#16603.0673.067
Fun#17752.9002.900
Originality#24362.9332.933

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player can't decide the direction of their movement.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

Nice Game, to boring at the end.... but nice work

Submitted

Ok, I SEE. The goal is not to reach the exit... is to outsmart the game in order to go wherever you want instead of just pressing the directional keys. That's actually... pretty smart! Although I didn't quite understand where I was going to be pushed when using the shield. I really liked it! 

Submitted

Its an interesting take on a roguelike, needs to be a little bit more fleshed out though. Not exactly sure how the shield movement works, some animation would help. Is the TX signifying the end? 

Submitted

Nice work on the art. It's pretty cute!.. even the zombies, too! 

Submitted

A really well thought out puzzle game. I like how the mechanics ramped up. The level transitions were really cool!

Submitted(+1)

cool to have a sound fx when you advance levels- small polish note otherwise nice idea and art  style, make more stuff

Developer

I did try to add those sound fx but couldn't make them quite right on time. On the topic of making more stuff - will do! :) 

Submitted(+1)

Really cool concept for this game! I love the art style and animations as it feels really polished! Defiantly liked the puzzles and had a lot of fun. Only thing I would change is to use the arrow keys after selecting the attack button to attack.

Developer

Thanks for playing! I'll think about your suggestion, but it does seem like it could make the game more straightforward.  

Submitted(+1)

The concept for this is really cool, and the art and animations are really polished and cute. With a little more complex levels I think this could be very interesting tactically.

Developer

Thanks for playing! I've been thinking about making the levels bigger, but have been focusing on making the core mechanics better. :) 

Submitted(+1)

At first I thought attacking was broken. I didn't realize that I wasn't attacking all the highlighting squares, but actually had to click one to attack.

Keyboard controls would have been nice.

Developer

Thank you for the feedback! Keyboard controls fit the game pretty well. I'll go work on that! :) 

(+1)

Love the ícone!

Developer(+1)

Thank you! :)

Submitted(+1)

Very very fun to play around with the idea, i really like this game!

Developer

Thanks for playing the game! :D

Submitted(+1)

Cute game! I liked that the levels wrapped around horizontally and vertically - it made for some interesting compact levels. I liked how you had had to use enemies+shield to allow you to diverge from the straightest path to the end and grab the gems - it gave the game depth and an element of strategy. I'm still not 100% sure how the shield functioned - I think it allowed me to be pushed back by the enemies? But then sometimes I would trade places with them.

Developer

Thanks for playing! :) Ye, right now the shield is kind of weird. I should have made some kind of animation to show how it behaves or made a tutorial.  But you almost right about how it works. 

Submitted(+1)

This is a fun little game! Visuals are great, and the concept is pretty fun too! Well done! :D

Developer(+1)

Thank you! I'm glad you liked it. :) 

Submitted(+1)

Very fun, wasn't exactly sure what the shield did but I like the concept and presentation.

Developer

Thank you! Indeed the shield was kind of difficult to understand. I've been trying to work on it. 

(+1)

Really like the level of polish in the game! Great job! Really liked the idea. Keep it up! :)

Developer(+1)

I didn't have a lot of time to work in the game so I tried to make it as solid as I could. I'm very happy you enjoyed it! :)