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That High Guy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #192 | 4.230 | 4.353 |
Overall | #1059 | 3.316 | 3.412 |
Fun | #1595 | 2.973 | 3.059 |
Originality | #1668 | 3.258 | 3.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A Guy losing his mind, with drugs and difficult controlls.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
This game has very cool music and aesthetic choices, but it's a bit to close to a walking simulator. An Idea could be to add some changes to the environment when taking drugs (like doors that open to new areas). Changing the mouse and key controls mid-game is frustrating, which is not fun (at least for me). It was brilliant to make it so the player can see drugs thru walls, but they were still a bit too hard to find. This game has some potential, and with some more development, it can become a cool little game. Great entry!
I know I should improve and learn a lot. Some like the swapped controls, and in some way its a part of the gameplay, even if it's frustrating. Thanks for playing <3
Nice relaxing game. I think the biggest reason people aren't playing is the download size. Other than that I think people will enjoy it when they download :)
it was so cool exploring this lil town o:
good job!
I liked a lot how it looks, really well done, but one thing i didn't really like is how some parts turned really dark, making exploration a bit difficult, overall great job.
Thx, got some lighting problems at the end.... in theoryits already fixed. Thanks for playing and the Feedback
Nice job on the post processing effect, inverting the control was a nice touch at some point, overall good job ! Control were introduce correctly and yeah was overall good experience !
thank you <3
Really liked the concept! And the controls are very smooth, though it can be a little bit dizzying when everything starts getting out control. Overall, I really enjoyed it, great job!
Your game kind of made me a bit dizzy, so I advise a viewer discretion. Other than that, the concept is cool! Nice job!
thanks ;)
I think you have a solid base for a cool walking-simulator here! I loved the clutter of the level and the way the buildings at the boundaries bounced up and down. I think y'all did a really good job of creating distinct spaces within this level, and you could really lean into that to tell some cool stories with them if you ran with this idea.
If you do want to keep running with it, I would love for there to be more audio besides the lovely background music. I am aware that psychedelic experiences are as much acoustic as visual and tactile, and having the soundscape of the game reflect that would take this to the next level. You could also use sound to guide the player towards the collectible items.
I wish the trampoline had bounced me ;( but that's the worst thing I have to say about this. Great job!
thx for the feedback, i hope you collected all drugs .... Sound was just a "late time fix" and sorry for that trampoline ;)
Disclaimer: No drugs were hurt during the developement!
Hi, it's me, the co-dev!