This game has very cool music and aesthetic choices, but it's a bit to close to a walking simulator. An Idea could be to add some changes to the environment when taking drugs (like doors that open to new areas). Changing the mouse and key controls mid-game is frustrating, which is not fun (at least for me). It was brilliant to make it so the player can see drugs thru walls, but they were still a bit too hard to find. This game has some potential, and with some more development, it can become a cool little game. Great entry!
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That High Guy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #192 | 4.230 | 4.353 |
Overall | #1059 | 3.316 | 3.412 |
Fun | #1595 | 2.973 | 3.059 |
Originality | #1668 | 3.258 | 3.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A Guy losing his mind, with drugs and difficult controlls.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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