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The Runaway Invasion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #828 | 3.657 | 3.657 |
Fun | #1669 | 2.943 | 2.943 |
Overall | #1801 | 3.000 | 3.000 |
Originality | #3596 | 2.514 | 2.514 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play on an out of control train during the midst of an alien invasion that is out of your control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Really cool aesthetics and atmosphere. Shooting felt good (especially with that crunchy sound) but it lacks some feedback, when enemy is hit,
Also, I think that the theme is a bit of a stretch here,
Nevertheless, it was a quick and fun experience :)
I liked it! Small shooter game, a little bit scary!
What did I like?
- The main menu. (Minimalistic, and clean)
- All the UI of the game.
- Game mechanics.
- Shooting. (So smooth)
- Shooting SFX.
- The background music.
- I liked it when the game starts with no lights, after that the light turns on, then decrease gradually, and lastly, it turns off. (Gun light)
Bugs:
- On the left side of the train, there are 3 enemies on the top of the train, that are flipping by themselves.
Great work! Keep making games, and never give up!
Really nice shooter! I have to give you credit for picking one of the least annoying bullet sound effects I've heard. Great job on this!
I love all the aesthetics of the game, it is very interesting and the music helps a lot to feel some tension. nice job.
Loved the atmosphere and aesthetic! and the player controls felt pretty nice too. I just missed a bit more of tension or "out-of-controlness", because i could stand still in the middle of the train without any alien coming for me. Overall very nice game tho!
Atmosphere and engine are perfectly captured, and controls are tight. Slow dimming and undimming of the light makes this a stand out prototype for future work. Not entirely sure it works with the theme of the jam or has quite the right pacing however.
Pretty nice game. I liked it a lot!
Thanks for playing, I'm glad you liked it!
The atmosphere is top! Sometimes enemies don't spawn or spawn very late, was confused at first play through because I could just go at the start or end of the train without any enemies spawning. The alien invasion theme is a bit weird when you consider having just one enemy type without any proper attacks, you could say they are rather peaceful. Seems like the player here is the aggressor ;) Just joking, I know there wasn't too much time. The gun shot sfx is too loud and too repetitive, something like that can break the game. Cheers
Thanks for playing and taking the time to give feedback!
I honestly agree with your points - I never managed to finish the more aggressive enemy types before the deadline, which would have helped make the game feel more out of control. ( Maybe I spent too much time on atmosphere ;P ) Thanks again checking it out !