Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

OH, That's a Biscuit!View game page

Time to make some darn good food.
Submitted by MurphyMurphy — 2 hours, 42 minutes before the deadline
Add to collection

Play game

OH, That's a Biscuit!'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#23142.9814.000
Fun#43671.9382.600
Overall#45971.9382.600
Presentation#52291.4912.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have a set of controls for an oven to create a biscuit that you do not know what they do.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Okay, chaos, but it's an interesting concept.

Submitted

Your game is, well, pretty strange and weird. It doesn’t reaaally fit the theme, but it still very funny to discover what parameter do and try to finish the race. It’s like a sandbox, and I like sandbox. And I like biscuits. So I like this game. Good job !

Submitted

really like how wild and wacky the idea is, although it isn't much of a game and can be unbeatable depending on the sliders it is it kept me entertained for a good while, good job!

Submitted

While it wasn't the most engaging game in the world, I was super interested in the way I could make different kinds of buiscuits and see if I could somehow optimize my creation. That being said, I kind of wish the sliders had some kind of indication as to how they would effect what you were making so that I had some greater degree of understanding of what I was making.

A neat concept for sure! Well done!

Submitted

Gotta be honest chief, I have no idea what's going on, but as it turns out, that's the point.

Sure, it might not be the prettiest thing on earth, and there isn't much of a game there, but I'm genuinely intrigued by the procedural model generation and how you managed to make a game that revolves around it; It's probably one of the most original takes I'm going to come across when checking people's submissions. Though, I'm mostly just surprised by how something so seemingly simple kept me entertained for about 20 minutes.

Oh and also, personal bonus points for the graphics that're reminiscent of classic super monkey ball, whether it's intentional or not