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2B's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #719 | 3.698 | 3.698 |
Fun | #979 | 3.256 | 3.256 |
Presentation | #980 | 3.581 | 3.581 |
Overall | #1042 | 3.326 | 3.326 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Movement is very loose :) Enemies apply debuffs making it additionally difficult.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Presentation is absolutely fantastic! I wish I were better at the game but I thoroughly enjoyed it.
Haha, I feel like I may have designed it to be too difficult :) Glad you enjoyed it!
Nice game, controls are difficult to get around with but it was a fun experience, also good job on the juice!
really fun! hard with a touchpad
Haha, I should have considered WASD controls :) Glad you had fun!
The amount of juice you put in there (with particles, music pitch shifting) really pays off!
Thank You! :)
nice idea! This would benefit a lot from some more feedback/clarity of when you're getting hit.
Too hard for me ): i liked the game tho.
Quite fun (but I couldn't get to the end of the second level.) Good job!
Nice game ! I like the feedbacks too !
Fun game. I like the take on the theme, it doesn't feel too overbearing but still present enough to connect with the rest of the jam. the movement however felt almost too difficult to play with making each level near impossible. That and the first level was way to claustrophobic making it almost harder than the boss in terms of difficulty due to the lack of understanding how the controls work.
The presentation was the best part however, and even though I found the colors a little hard to look at, everything fit together nicely without needing full blown animation. (The boss was a little out of place)