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A jam submission

Lost SatelliteView game page

Small puzzle game, about a satellite that must reach the beacon.
Submitted by Yalki — 13 minutes, 54 seconds before the deadline
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Lost Satellite's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#11623.1643.164
Overall#11733.2693.269
Originality#13643.3883.388
Presentation#26762.7612.761

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Because the satellite is losing control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 9 to 1 of 29 · Previous page · First page
Submitted

Great Idea, love the physics

Submitted

One of the most original games I've tried so far. Challenging, and definitely has the out of control feeling in the red zones. Love it!

Submitted(+1)

Cool concept, puzzles work well (it did take me like 10mns to figure out level 2 for some reason, it's pretty late)!

Submitted

Very simple and cool concept. But I don't think satellite use fuel tank for energy... just kidding ;)

Submitted

The controls feel really nice and the game has an interesting setting. Good job!

Submitted

Epic

Submitted

I really liked the concept it gives way for some really nice level designs with some more polish it would be a great browser game, I didn't get the themeing of the sattelite with the barrels and such, but besides that great overall job!

Submitted

Solid puzzler, sort of like mini golf in space! The art style was functional, but I feel that the detailed satellite and fuel drum assets clashed with the the more simple terrain. Try and make certain that the aesthetic is cohesive!

The level design was good, actively moving mini golf stages with switch puzzles meshed well with the stages that you had set up to take advantage of them. The one obstacle that didn't quite work were the rotating semi-circles near the end; after getting hit by one it felt like a coin toss whether you'd clear the level, get back to the start, or get stuck in a loop in the middle. With more puzzle mechanics and levels you definitely have something here!

Submitted(+1)

Gameplay is challenging and is a very original take on the theme! Great work!

Viewing comments 9 to 1 of 29 · Previous page · First page