This is some good feedback thank you!
itsthompson
49
Posts
1
Followers
3
Following
A member registered Mar 04, 2020 · View creator page →
Creator of
2D pixel art platformer for the Ludum Dare 46 Game Jam
Platformer
Play in browser
Recent community posts
Because I used unity I used something called an Overlap Circle to detect the player. Then used sin cos to make the "vision cone". When the player is inside the vision cone I simply called an raycast to see if anything was obstructing the guard's view.