This is a really solid experience! I fully had to get into the zone and try out different strategies for getting rid of the virus - waiting until I had typed x-amount of a code before I try to get rid of them, hammering the button as soon as I saw them land, letting myself stop to get the viruses gone by memorising where I got to so I wouldn't accidentally delete too much... tried it all! Fingers hurt a little bit from button mashing. :P But seriously, I really liked this! The sound design was solid, and the visuals fit the mood of the game and its pace nicely. Solid work, nice job! :D
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Antivirus Intern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #558 | 3.587 | 3.587 |
Fun | #584 | 3.492 | 3.492 |
Originality | #686 | 3.714 | 3.714 |
Presentation | #1188 | 3.444 | 3.444 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In 2 aspects: 1- The virus take the keybord out of control (removing control of the player over things that normaly he have control); 2 - With the game progression the situation becomes harder and take the situation out of control (makes the player gets out of his on control and make mistakes and lose the "vision" of the entire situation).
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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