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Own Worst Enemy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #83 | 4.383 | 4.383 |
Overall | #263 | 3.830 | 3.830 |
Fun | #281 | 3.745 | 3.745 |
Originality | #1033 | 3.532 | 3.532 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Rather than explore how systems completely out of the player's control affect gameplay (which is the norm in most games), we decided to see how a system entirely under the player's control could still lead to unpredictable yet deterministic gameplay. This becomes more and more apparent as the screen fills up with copies of your movement from seconds to minutes ago.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
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Comments
This was legit fun
Really loved the presentation (art and music was great)! Kinda reminds me of a cross between mega man x / super meatboy / snake!
This is bloody hard! Extremely addicting at the same time though. I'm not sure if it really fits the theme, since really you can control where the clones go.
Thanks! The idea we were going for was that even though you control the clones, things quickly get out of hand :)